AI Insights · Timothy · October 2021
Top 5 Hybridcasual Games Performance in Colombia Q3 2021
In Q3 2021, the top 5 hybridcasual games in Colombia showed varied trends in downloads, revenue, and active users on a unified platform.
In Q3 2021, the top 5 hybridcasual games in Colombia exhibited diverse trends in weekly downloads, revenue, and active users on a unified platform. Here's a closer look at their performance:
Smash Colors from BADSNOWBALL HONGKONG LIMITED had notable weekly downloads, starting with approximately 178K at the end of June and gradually declining to around 21K by the end of September. The game’s weekly revenue fluctuated, peaking at $28 in mid-July before tapering off to zero towards the end of the quarter. Weekly active users also showed a downward trend, beginning at 382K and closing at approximately 120K.
Magic Tiles 3 by AMANOTES PTE LTD experienced consistent weekly downloads, ranging from 45K to 73K throughout the quarter. Weekly revenue remained relatively stable, peaking at $350 in mid-July and maintaining around $240 towards the end of September. The game saw a steady increase in weekly active users, starting at 292K and peaking at 349K in late August before settling at 313K.
Soccer Superstar from Real Freestyle Soccer had variable weekly downloads, from 46K in late June to a peak of 75K in mid-July, ending the quarter at 46K. The weekly revenue showed sporadic peaks, reaching $42 in late August and $39 in mid-July. The game's weekly active users trended upwards, starting at 212K and peaking at 289K in mid-September, before closing at 272K.
Tiles Hop EDM Rush Music Game by AMANOTES PTE LTD saw a rise in weekly downloads from 41K at the end of June to approximately 67K by the end of September. The weekly revenue peaked at $249 in early August and gradually decreased to $120 by the end of September. Weekly active users showed a positive trend, starting at 293K and increasing to 334K by the end of the quarter.
Super Bino Go:Adventure Jungle from 1SOFT had a steady increase in weekly downloads, starting at 39K in late June and reaching a peak of 60K in early September, before ending the quarter at 55K. The game's weekly revenue remained minimal, with occasional peaks of $4 and $3. Weekly active users also showed a gradual increase, starting at 208K and peaking at 249K in mid-September, closing at 243K.
These insights come from Sensor Tower, where you can find more detailed analytics and trends for these and other applications.